Organic Environment Practice
Organic Environment Practice

Hi! This is a scene I put together tonight in about 5 hours, using assets from my old CGMA with Anthony Vaccaro which I never ended up finishing, so I decided to revive the old assets and build up a scene close to what I envisioned during the course. The assets themselves are quite rough but I think they came together well enough to make a post about!

My main focus here was stretching a few assets as far as I could, and just a relaxing level art focused exercise to practice layout and composition! I will add some breakdowns later, but behind the scenes is pretty messy :)

This scene contains no Megascans assets, the tree canopy was pulled from SpeedTree library and used to model a few trees in SpeedTree.
The Waterfalls are from the UE4 Asset Store, named 'Waterfall Tool by James Stone'

Hope you enjoy it!

More artwork
David peryman david peryman thumbDavid peryman david peryman cinderblockwall thumb2David peryman david peryman thumb